Par des joueurs, pour les joueurs !  –   Voir le panier

Récupérez vos jeux gratuitement à un de nos points cueillettes "maison" dans ces régions:
  • Montréal
  • Laval/Terrebonne
  • Blainville
  • St-Eustache
  • Repentigny
  • Longueuil
  • Valleyfield
  • Livraison gratuite pour les commandes de $199 et plus (incluant les taxes)


Terra Mystica: Big Box – $174 taxes incluses


Terra Mystica: Big Box
Mode de récupération:



This Big Box contains the Terra Mystica base game, the expansions Fire & Ice and Merchants of the Seas, and the Solo Automa expansion. It also contains the town tiles and bonus card from the mini-expansion.

2-5 players:

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group’s skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group’s special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

  • Desert (Fakirs, Nomads)
  • Plains (Halflings, Cultists)
  • Swamp (Alchemists, Darklings)
  • Lake (Mermaids, Swarmlings)
  • Forest (Witches, Auren)
  • Mountain (Dwarves, Engineers)
  • Wasteland (Giants, Chaos Magicians)

Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult…


Détails supplémentaires: version anglaise - Capstone - Disponible

*Veuillez noter que la disponibilité sur les items très populaires ou moins récents peut changer à tout moment, ils nous faut vérifier les stocks chez nos distributeurs. Il est donc préférable pour ces jeux de nous écrire avant de payer pour être sure de leurs disponibilités.