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Forge War (second printing) – $69 taxes incluses (demandez la dispo de cet item avant de payer)


Forge War (second printing)
Mode de récupération:



1-4 players:

Forge War returns with a second printing. The rule book has been carefully edited to present a clearer explanation of the game. Minor typos have also been fixed in the rules, player boards and back of the box.

The art and design have remained the same but have been graphically enhanced in many cases to present the game with more clarity on the cards and game board.  Forge War is a competitive game of economic management and spatial reasoning in a high fantasy theme. Players must undertake quests set forth by the king to slay  fierce foes like goblins, assassins and a mighty red dragon. But weapons and adventurers don’t come easily!

 

In Forge War, players will take on the role of blacksmiths in a kingdom rife with marauding harpies, cursed dungeons and fire-breathing dragons. They are charged with gathering ore from the mines, purchasing weapon designs from the market and then using these resources to forge weapons for adventurers who will go on quests to fight back the ever-deepening darkness. If the adventurers are successful, they will return with more ore, money and other rewards with which players can invest back into their burgeoning weaponsmithing empire.

At its core, Forge War is a rewarding game of aggressive investment, which occurs through the acquisition of quests. Quest management becomes challenging for the player, however, because quests undertaken aren’t completed immediately, but instead progress each turn and become more difficult. At specific time intervals, players will need to add more resources to their quests or face failure.

Gameplay cycles through three different phases in each round. The first phase consists of moving pieces around a hex grid to maximize resource production. The second phase is a market phase that features an action blocking mechanic to gain access to new weapon plans and other advantages. The final phase is the acquisition and management of quests, which are selected from a pool of available cards.


Détails supplémentaires: Version anglaise - Cephalofair - Disponible

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