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	<title>ESPACE JEUX</title>
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	<link>http://www.espacejeux.tv</link>
	<description>Par des joueurs, pour les joueurs</description>
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		<title>Infection: Humanity&#8217;s Last Gasp</title>
		<link>http://www.espacejeux.tv/?p=6936</link>
		<comments>http://www.espacejeux.tv/?p=6936#comments</comments>
		<pubDate>Wed, 19 Jun 2013 17:57:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6936</guid>
		<description><![CDATA[1 player: James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to all known antivirals. The survival of humanity itself [...]]]></description>
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<p>1 player:</p>
<p>James Franklin—Patient Zero—collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to all known antivirals. The survival of humanity itself is at stake!</p>
<p>In Infection: Humanity&rsquo;s Last Gasp, by designer John Gibson, you are the director of the Department of Plague Control (DPC) field office in New York City. You make the decisions about what parts of the virus to study, which personnel to hire and what equipment to purchase. You’ll soon discover you are working with an eccentric group of scientists who don’t always work well together—and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind!</p>
<p>This strategy game uses simple mechanics in a multitude of combinations to create engaging, deep gameplay as you try to eliminate an evolving virus that could spell the end of the human race. While random events from the Status Report cards might throw a wrench in your plans (or occasionally help you out), you’ll use the Lab Personnel and Equipment cards you’ve hired to piece together randomly generated Proteins into the different parts of a Vaccine, all while managing dwindling Funding resources as the Death Toll Track climbs; each time that your Containment roll fails you come one step closer to losing this battle, so make sure that you push everyone to their limits before the INFECTION reaches critical levels.</p>
<p><em>Game Data:</em><br />
Complexity: 3 on a 9 scale<br />
Solitaire Suitability: 9 on a 9 scale</p>
<p><img src="http://cf.geekdo-images.com/images/pic1671311_md.jpg" alt="" /></p>
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		<title>Thunderstone: Starter Set</title>
		<link>http://www.espacejeux.tv/?p=6927</link>
		<comments>http://www.espacejeux.tv/?p=6927#comments</comments>
		<pubDate>Tue, 18 Jun 2013 19:26:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6927</guid>
		<description><![CDATA[In the Thunderstone line of deck-building games, you build a party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or in the wilderness. As the game progresses, you gain powerful weaponry and level into new and mighty hero classes. Your goal is to claim the best cards and survive to take the Thunderstone. Thunderstone: [...]]]></description>
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<p>In the <em>Thunderstone</em> line of deck-building games, you build a party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or in the wilderness. As the game progresses, you gain powerful weaponry and level into new and mighty hero classes. Your goal is to claim the best cards and survive to take the Thunderstone.</p>
<p><em><strong>Thunderstone: Starter Set</strong></em> includes just enough for new players to get started in the world of <em>Thunderstone Advance</em>, while also providing new hero, monster and village cards that experienced players can bring to their game. This introductory set includes an easy set-up designed to get people started on the game in minutes.</p>
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		<title>Guildhall: Job Faire</title>
		<link>http://www.espacejeux.tv/?p=6925</link>
		<comments>http://www.espacejeux.tv/?p=6925#comments</comments>
		<pubDate>Tue, 18 Jun 2013 19:23:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6925</guid>
		<description><![CDATA[Game description from the publisher: The not-so-Dark Ages is blowing up! Skilled workers clamor to get into your Guildhouse. Organize them into chapters and put them to work. Each additional worker you add to a chapter provides a bigger bonus to the workers you play in the future – but look out as your opponents [...]]]></description>
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<p><em>Game description from the publisher:</em></p>
<p>The not-so-Dark Ages is blowing up! Skilled workers clamor to get into your Guildhouse. Organize them into chapters and put them to work. Each additional worker you add to a chapter provides a bigger bonus to the workers you play in the future – but look out as your opponents might steal your valuable workers for their own chapters!</p>
<p>In <em><strong>Guildhall: Job Faire</strong></em>, 2–4 players compete to create a prosperous kingdom by recruiting skilled laborers into their guild chapters. Collect sets of cards with unique abilities. Use completed sets to claim victory cards. But will you go for points or use a special power? Which will lead to ultimate victory?</p>
<p><em>Guildhall: Job Faire</em> is a standalone game, but is also fully compatible with <em><a href="http://www.boardgamegeek.com/boardgame/132372/guildhall">Guildhall: Old World Economy</a>.</em></p>
<p>&nbsp;</p>
<p><img src="http://cf.geekdo-images.com/images/pic1654173_md.jpg" alt="" /></p>
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		<title>LORDS OF WATERDEEP: SCOUNDRELS OF SKULLPORT</title>
		<link>http://www.espacejeux.tv/?p=6922</link>
		<comments>http://www.espacejeux.tv/?p=6922#comments</comments>
		<pubDate>Tue, 18 Jun 2013 14:46:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6922</guid>
		<description><![CDATA[Lords of Waterdeep: Scoundrels of Skullport adds two new expansions to the Lords of Waterdeep board game – Undermountain and Skullport – inspired by the vast dungeon and criminal haven under Waterdeep. The Skullport expansion adds a new resource to the game, Corruption, while the Undermountain expansion features bigger quests and more ways to get adventures. Players can [...]]]></description>
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<p><em><strong>Lords of Waterdeep: Scoundrels of Skullport</strong></em> adds two new expansions to the <em>Lords of Waterdeep</em> board game – Undermountain and Skullport – inspired by the vast dungeon and criminal haven under Waterdeep. The Skullport expansion adds a new resource to the game, Corruption, while the Undermountain expansion features bigger quests and more ways to get adventures. Players can choose to add one or both expansions to the base game.</p>
<p><em>Lords of Waterdeep: Scoundrels of Skullport</em> also includes new Lords, new Buildings, and materials for a sixth player.</p>
<p><img src="http://cf.geekdo-images.com/images/pic1686428_md.jpg" alt="" /></p>
<p>&nbsp;</p>
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		<item>
		<title>Privacy &#8211; No limit</title>
		<link>http://www.espacejeux.tv/?p=6917</link>
		<comments>http://www.espacejeux.tv/?p=6917#comments</comments>
		<pubDate>Tue, 18 Jun 2013 13:46:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6917</guid>
		<description><![CDATA[Pour 3 à 12 joueurs: La version sans limite du célèbre jeu Privacy! Ce jeu, déconseillé aux âmes sensibles, est à réserver aux joueurs de 18 ans et plus ! Etes-vous sûrs de tout connaître de vos amis ? Même le pire ? Plus de 400 questions sans aucune limite appellent à répondre par Oui [...]]]></description>
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		</p><p><img src="http://www.filofilo.com/imagedb/gallery/1311_1832.jpg" alt="" /></p>
<p>Pour 3 à 12 joueurs:</p>
<p>La version sans limite du célèbre jeu Privacy!</p>
<div id="leftcol">
<p>Ce jeu, déconseillé aux âmes sensibles, est à réserver aux joueurs de 18 ans et plus !</p>
<p>Etes-vous sûrs de tout connaître de vos amis ? Même le pire ?</p>
<p>Plus de 400 questions sans aucune limite appellent à répondre par Oui ou par Non.Les votes étant anonymes, vous pouvez tout avouer, car personne ne connaîtravotre réponse. Puis vous pariez sur le nombre total de réponses affirmatives, avant le dépouillement qui réserve surprises, éclats de rire et grosses discussions !!!</p>
<p>La version No Limit  de PRIVACY est un jeu à ne pas mettre entre toutes les mains…</p>
<p><em><span style="color: #888888;">002800</span></em></p>
</div>
<p>&nbsp;</p>
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		<title>Dominion Guilds</title>
		<link>http://www.espacejeux.tv/?p=6914</link>
		<comments>http://www.espacejeux.tv/?p=6914#comments</comments>
		<pubDate>Tue, 18 Jun 2013 13:12:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6914</guid>
		<description><![CDATA[Jobs, everyone&#8217;s worried about jobs. Whatever happened to tilling the fields in obscurity? The economy is just a trick, like stealing someone&#8217;s nose, but lately people seem to have seen through it, like when you realize someone hasn&#8217;t really stolen your nose. So now everyone&#8217;s joining a guild, learning a craft, and working on a [...]]]></description>
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<p>Jobs, everyone&rsquo;s worried about jobs. Whatever happened to tilling the fields in obscurity? The economy is just a trick, like stealing someone&rsquo;s nose, but lately people seem to have seen through it, like when you realize someone hasn&rsquo;t really stolen your nose. So now everyone&rsquo;s joining a guild, learning a craft, and working on a masterpiece – a painting so beautiful it blinds you, or a cheese grater so amazing that you never eat cheese again. The only people left tilling the fields are the ones doing it ironically. The guilds cover everything – ironic tilling, butchering, baking, candlestick making, shoemaking, cheesemaking, cheese destruction. Your advisor is convinced that somehow, control of the stonecutters is key to world domination. Very well. You will have stone handled so expertly that the world trembles before you.</p>
<p><em><strong>Dominion: Guilds</strong></em> is the eighth addition to the game of <em>Dominion</em>, adding thirteen new Kingdom cards to the game. This expansion has coin tokens that you can save to spend later, and cards you can get more out of by paying extra for them.</p>
<p><img src="http://cf.geekdo-images.com/images/pic1687349.png" alt="" /></p>
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		<item>
		<title>Legendary: Dark City</title>
		<link>http://www.espacejeux.tv/?p=6911</link>
		<comments>http://www.espacejeux.tv/?p=6911#comments</comments>
		<pubDate>Mon, 17 Jun 2013 19:58:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6911</guid>
		<description><![CDATA[Legendary: Dark City – which requires Legendary: A Marvel Deck Building Game in order to play – includes seventeen new heroes (e.g., characters from X-Force and Marvel Knights), six new villain groups, five new Masterminds (including Apocalypse and Kingpin), two new Henchmen groups, and new Schemes. Unlike in the Legendary base game, each hero is represented with four pieces of [...]]]></description>
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<p><em><strong>Legendary: Dark City</strong></em> – which requires <em>Legendary: A Marvel Deck Building Game</em> in order to play – includes seventeen new heroes (e.g., characters from X-Force and Marvel Knights), six new villain groups, five new Masterminds (including Apocalypse and Kingpin), two new Henchmen groups, and new Schemes. Unlike in the <em>Legendary</em> base game, each hero is represented with four pieces of artwork to make it easier for players to distinguish at a glance which hero card has which power.</p>
<p>This expansion also includes a new game mechanism for Bystanders, who in the base game just stood around waiting to be kidnapped or rescued with no autonomy of their own.</p>
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		<item>
		<title>Elder Sign: Unseen Forces</title>
		<link>http://www.espacejeux.tv/?p=6895</link>
		<comments>http://www.espacejeux.tv/?p=6895#comments</comments>
		<pubDate>Mon, 17 Jun 2013 13:41:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

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		<description><![CDATA[Unseen Forces, an expansion for Elder Sign, brings a fresh challenge to the efforts of the investigators in this cooperative dice game set in the world of H.P. Lovecraft&#8217;s weird fiction. The museum harbors artifacts that draw the attention of horrible beings, and the unfathomable wills of these creatures make themselves known in the form of [...]]]></description>
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<p><em><strong>Unseen Forces</strong></em>, an expansion for <em>Elder Sign</em>, brings a fresh challenge to the efforts of the investigators in this cooperative dice game set in the world of H.P. Lovecraft&rsquo;s weird fiction. The museum harbors artifacts that draw the attention of horrible beings, and the unfathomable wills of these creatures make themselves known in the form of blessings and curses. Four new Ancient Ones, eight new investigators, and several new monsters accompany the introduction of these powers, and the entrance of the museum has been remodeled thanks to four Entrance Cards, which give investigators more ways to spend their turn if they&rsquo;d rather not attempt an adventure.</p>
<p>Blessings and curses work their power in <em>Unseen Forces</em> through the introduction of a white and a black die. A blessed investigator gains the Blessed card and adds a white die to the player&rsquo;s dice pool, giving him an extra icon to use to complete his tasks. Being cursed forces a player to take the Cursed card and roll the black die along with the rest of his dice pool. If the player rolls any die that matches the result on the black die, he must discard both from his pool immediately.</p>
<p>Blessings and curses don&rsquo;t keep building up on an investigator. Any blessed character who receives a second blessing can draw a spell card, a clue, or a common or a unique item card. Cursed investigators, on the other hand, are walking a very fine line. If an investigator has the misfortune of a second curse being inflicted, he is immediately devoured! Seek out blessings and avoid being cursed, and you may have a chance of stopping the Ancient Ones&#8230;</p>
<p><img src="http://cf.geekdo-images.com/images/pic1552512_md.png" alt="" /></p>
<p>&nbsp;</p>
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		<item>
		<title>Keyflower</title>
		<link>http://www.espacejeux.tv/?p=6893</link>
		<comments>http://www.espacejeux.tv/?p=6893#comments</comments>
		<pubDate>Mon, 17 Jun 2013 13:38:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6893</guid>
		<description><![CDATA[Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a &#171;&#160;home&#160;&#187; tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by [...]]]></description>
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<p><em><strong>Keyflower</strong></em> is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a &laquo;&nbsp;home&nbsp;&raquo; tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player&rsquo;s own tiles, but also from the tiles in the other players&rsquo; villages and from the new tiles being auctioned.</p>
<p>In spring, summer, and autumn, more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone, and wood. In each of these seasons, village tiles are set out at random for auction. In the winter, no new workers arrive, and the players select the village tiles for auction from those they received at the beginning of the game. Each winter village tile offers VPs for certain combinations of resources, skills, and workers. The player whose village and workers generate the most VPs wins the game.</p>
<p><em>Keyflower</em> presents players with many different challenges, and each game will be different due to the mix of village tiles that appear in that particular game. Throughout the game, players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills, and workers.</p>
<p><em>Keyflower</em>, a joint design between Richard Breese and Sebastian Bleasdale, is the seventh game in the &laquo;&nbsp;Key&nbsp;&raquo; series from R&amp;D Games set in the medieval &laquo;&nbsp;Key&nbsp;&raquo; land.</p>
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		<title>The Manhattan Project: Second Stage</title>
		<link>http://www.espacejeux.tv/?p=6897</link>
		<comments>http://www.espacejeux.tv/?p=6897#comments</comments>
		<pubDate>Mon, 17 Jun 2013 12:41:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Jeux]]></category>

		<guid isPermaLink="false">http://www.espacejeux.tv/?p=6897</guid>
		<description><![CDATA[The Manhattan Project: Second Stage consists of four small expansions that can be added to the base game individually or together. Nations 2 works like the previous Nations expansion, with each player getting one card to represent a country and gain a special power. Seven new countries and powers are represented. Rocket Technology allows you to build a rocket factory [...]]]></description>
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<p><em><strong>The Manhattan Project: Second Stage</strong></em> consists of four small expansions that can be added to the base game individually or together.</p>
<ul>
<li><strong>Nations 2</strong> works like the previous <em>Nations</em> expansion, with each player getting one card to represent a country and gain a special power. Seven new countries and powers are represented.</li>
</ul>
<ul>
<li><strong>Rocket Technology</strong> allows you to build a rocket factory when taking the &laquo;&nbsp;Design Bomb&nbsp;&raquo; action. Rockets work exactly like bombers &#8211; but fighters provide no defense against them.</li>
</ul>
<ul>
<li><strong>H-Bomb Technology</strong> upgrades the &laquo;&nbsp;Design Bomb&nbsp;&raquo; action, allowing a player to return an available bomb to the bottom of the deck in order to acquire an H-Bomb card. To build an H-Bomb, however, the player needs Lithium Deuteride, which comes from new cards that work similar to Mines.</li>
</ul>
<ul>
<li><strong>Personalities</strong> adds seven roles to the game based on real individuals who contributed to the Manhattan Project. Each time you retrieve your workers you will select a different role. Each role will grant you persistent benefits until the next time you retrieve.</li>
</ul>
<p><img src="http://cf.geekdo-images.com/images/pic1425334_md.png" alt="" /></p>
<p><img src="http://cf.geekdo-images.com/images/pic1425223_md.png" alt="" /></p>
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